It's also worth mentioning that Ubisoft is working on patches for the game that are supposed to improve performance. The only drawback is that the performance hit for ray tracing is, as usual, pretty significant. The windows are probably the most noticeable change with ray tracing, since they often face you and thus reflect things behind you - screen space reflections can't do stuff like that. There are also plenty of windows, shiny cars, and other surfaces that can cast reflections as well. It's a true-to-life rainy and damp recreation of London, which means lots of puddles to make the most of the ray traced reflections. We've run a limited set of cards through the game's built-in benchmark, which seems reasonably representative of what you'll see in the game.
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